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Saturday, October 17, 2026
Global Buzz AE

This Ghostly-Charming Brain-Teaser Functions as the Excellent Replacement to Frightening Flicks

Not all Halloween horror experience needs to terrify players. Including well-known tales like Scooby-Doo to endearing shows including Over the Garden Wall, many spooky-season staples offer entertainment without needing increasing anxiety. There’s also, a increasing selection of spooky-cute titles with autumn atmosphere, yet without the sleep-with-the-lights-on degree of horror. Gloomy Eyes was released in the fall, and serves as an superb relaxing alternative to the deeply scary releases of 2025.

The game screenshot
Visual: ARTE France, ATLAS V, Design Group, Publishers

An Original Self-Coop Quest

Described as a solo collaboration problem-solving title, Gloomy Eyes unites a zombie boy called Gloomy and a human girl called Nena as they start an mission to bring the sun back to their shadowy world. They look is similar to stylized dolls combined with the puppets from a stop-motion animation. Their fair-toned and heavy-lidded appearance borrows heavily from the visual style of Tim Burton’s films, and the story is a archetypal all-ages journey. These two develops an unbreakable connection over the span of the game’s numerous levels as Nena strives to show to her religious guardian that, look, possibly zombies can be friendly.

Creative Problem-Solving Features

The “self-coop” label stems from the game’s world-based challenges. After Gloomy and Nena encounter each other, players alternate amidst the newfound friends to solve puzzles and progress through the levels. Since he's not alive, Gloomy can’t walk through the brightness of a light source, while Nena may be grabbed by idle zombies without a light is directed on them.

They must cooperate closely — actually, gamers operate them simultaneously — to advance through areas. Nena may move or momentarily deactivate lights to clear paths for Gloomy, while the intellectually curious youth will employ his undead power to move objects in the surroundings, creating ways for Nena.

This adventure screenshot
Visual: ARTE France, Studio, Art Team, Publishers

Immersive Level Design

The puzzles bring to mind a little of The Gardens Between, in the way the stages are hovering, miniature structures that the perspective moves across in sync with your protagonists. Gloomy Eyes’ settings are very enjoyable, guiding the friends around a amusement park and through a haunted house, including other locales. There’s a “diorama view” option that allows you to view from afar and rotate the areas, both for appreciate the designs and search for ways that may not have been clear.

Minor Issues and General Experience

And that’s one of the only problems with Gloomy Eyes. Similar to other games with a static view, it’s not always clear where the heroes can and cannot go. You may need to simply collide with a few random items to discover which ones are usable, as the game doesn't always indicate.

Nevertheless, those minor challenges don't obstruct of a ghostly-charming good time. Gloomy Eyes has a compact length, with about a few sessions worth of challenges. Subsequent stages combine minor sneaking and dynamic sequences with the challenge completion, as Gloomy Eyes advances to a fulfilling — and somewhat unforeseen — conclusion.

Accessibility and Summary

Players shying away from the scares of intense horror games won’t want to miss Gloomy Eyes. You can find it on Switch console, PlayStation 5, computer, and Xbox, and is available at a reduced price for a discount on game marketplaces.

The spooky-cute adventure is out now on various systems and delivers a delightful alternative for players looking for spooky entertainment minus the fear factor.

By

Emily Schroeder

A seasoned journalist with over a decade of experience covering Middle Eastern affairs and global events.

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